

Enter your Rcon password under Rcon passwordĪs a result we get the following output: SourceMod Version Information: SourceMod Version: 1.9.Enter the IP address at the top under IP / Port.We can use the following steps to check the version for our own server: Open the console and enter the following command:.Moodle icons provides icons design guidelines. There should be a fallback pix/icon.png version of the icon for legacy browsers. All other plugin files should be represented by 16 x 16 px monochrome icon. We can use the following steps to check the version for your server: Activity modules should provide 24 x 24 px colour icons. There are two ways to check whether the extensions have been installed correctly: The folder structure should then look like this: The main directory is located under the following folder structure: Game The files must be uploaded to the main directory. For this we have to connect to the server via FTP so that we can upload the folder of the extensions. When the above steps are complete, the actual installation begins. You can use either Winrar, 7zip or similar programs for this.įrom the extracted files you get the folder addons and cfg: When downloading the two extensions, you first receive two packed files (sourcemod-XXX-gitXXXX-linux.tar / mmsource-XXX-gitXXX-linux.tar), which have to be unzipped before uploading. Accordingly, the Linux version of the extensions is required. Source engine game servers in ZAP hosting usually run under a Linux operating system. The latest versions can be downloaded from the following websites: It is important to always use the latest versions ( stable) so that they are still fully functional or compatible.
#What language is sourcemod plugins download#
🔧 SM / MM Installation ⏬ Download the filesįirst of all, the actual extensions are needed.

This includes, for example, the use of plugins and an extended administration of your server. CS: S CS: GO, DoD: S, TF2, etc.) even more than usual. Source- and Metamod are two Half Life 2 extensions, which make it possible to individualize a source engine game server (e.g.
